
About
Hi, I'm Yu Xia
I'm a passionate Technical Artist and researcher specializing in Human-Computer Interaction (HCI), computer graphics, and games. My work bridges the gap between art, technology, and user-centered design, leveraging my expertise in technical art, UI/UX design, and hardware development.
Feel free to contact me:
Email: yuxia.hci@outlook.com
Portfolio: yuxia.pro
Research Interests
- Human-Computer Interaction
- Computer Graphics
- Virtual Reality
- Game and Play
- Human-AI Interaction
Education
The University of Sydney
Master of Interaction Design and Electronic Arts (Illumination Design)
Sydney, Australia | Feb 2020 - Jan 2022
Courses: Design Programming, Software Development in Java, 3D Computer Design Modeling, Interface Design, Light and Vision, Photometry and Colorimetry
Beihang University
Bachelor’s Degree in Mechanical Engineering
Beijing, China | Sep 2015 - Jun 2019
Courses: C Language Programming, Computer Software Technology, Microcomputer Principles, Electronics, Mechano-Electronic Transmission
Professional Experience
GALA SPORTS Company
Technical Artist
Shenzhen, China | May 2022 - Jul 2023
- Conducted research and optimization of rendering pipelines, including refactoring post-processing pipelines with compute shaders to improve GPU performance.
- Designed data-driven usability studies for internal tools, gathering feedback from artists to improve workflows.
- Developed custom shaders to achieve specific visual effects and optimized them for performance while maintaining visual fidelity.
- Utilized profiling tools to analyze performance bottlenecks and provide recommendations for architectural refinements.
PUDU Robotics Company (Intern)
HCI System Designer
Shenzhen, China | Nov 2021 - Jan 2022
- Designed user-centered workflows to improve robot-customer interactions, supported by extensive user research.
- Created an adaptive robot expression system to enhance customer engagement and satisfaction.
- Developed a framework for evaluating human-robot interaction, combining qualitative and quantitative studies to identify areas for improvement.
Research Projects
Wing Chun Training Robot: Trust-Based Interaction Design for Martial Arts Training
Sydney, Australia | May 2021 - Oct 2021
- Investigated the role of Human-Robot Trust (HRT) in martial arts training, focusing on Chi Sau in Wing Chun.
- Designed a virtual prototype of a training robot using Rhino Grasshopper, incorporating trust-based interaction principles to enhance efficiency.
- Developed adaptive training modes tailored to user skill levels, ranging from beginners to advanced practitioners.
- Collected feedback from martial arts instructors and proposed improvements, such as integrating tactile and auditory feedback mechanisms.
Skills
Programming: C#, C/C++, HLSL, Java, Python, R, SQLite, Processing, p5.js, Git, LaTeX, PyTorch
Software: Unity3D, Adobe Suite, Rhino, SolidWorks, ANSYS, Blender, Substance, Figma, Linux, Vim, Matlab, AutoCAD
Hardware: Arduino, Ultrasonic Sensors, Infrared Sensors, Pressure Sensors, Servo Motors, Breadboard Prototyping, Circuit Design